# \[Amstrad CPC\] The Trap Door - Longplay

**URL:** <https://forum.cpcwiki.eu/t/amstrad-cpc-the-trap-door-longplay/867>\
**Category:** Videos\
**Created:** [October 15, 2026, 4:43pm UTC](https://forum.cpcwiki.eu/t/amstrad-cpc-the-trap-door-longplay/867 "2026-10-15T16:43:15Z")\
**Posts on this page:** 3\
**Page:** 1

<div class="post-metadata">

**Author:** ![Gryzor](https://forum.cpcwiki.eu/user_avatar/forum.cpcwiki.eu/gryzor/32/7_2.png) [@Gryzor](https://forum.cpcwiki.eu/u/Gryzor)\
**Post date:** [October 15, 2026, 4:43pm UTC](https://forum.cpcwiki.eu/t/amstrad-cpc-the-trap-door-longplay/867/1 "2026-10-15T16:43:15Z")

</div>

[![](https://forum.cpcwiki.eu/uploads/default/original/2X/f/f177dcc8846169255239e9394b9fc47139a52f2a.jpeg "[Amstrad CPC] The Trap Door - Longplay") ](https://www.youtube.com/watch?v=jtFsbWTtT14)

I always found that despite its slowness, it looked really unique and magical for its year, so full of character!

---

<div class="post-metadata">

**Author:** ![slider271](https://forum.cpcwiki.eu/user_avatar/forum.cpcwiki.eu/slider271/32/501_2.png) [@slider271](https://forum.cpcwiki.eu/u/slider271)\
**Post date:** [October 15, 2026, 9:48pm UTC](https://forum.cpcwiki.eu/t/amstrad-cpc-the-trap-door-longplay/867/2 "2026-10-15T21:48:12Z")

</div>

I loved this on the Spectrum, never played it on the Amstrad. It will give it a try soon 🙂

---

<div class="post-metadata">

**Author:** ![Anthony\_Flack](https://forum.cpcwiki.eu/user_avatar/forum.cpcwiki.eu/anthony_flack/32/35_2.png) [@Anthony\_Flack](https://forum.cpcwiki.eu/u/Anthony_Flack)\
**Post date:** [October 17, 2026, 1:35am UTC](https://forum.cpcwiki.eu/t/amstrad-cpc-the-trap-door-longplay/867/3 "2026-10-17T01:35:41Z")

</div>

Probably the best licensed game of the era. It was just like the TV show. Spectrum version is better but this port doesn’t really lose anything despite being a bit slower and chunkier. One of the few games on the CPC to actually emulate Spectrum attribute clash and it still doesn’t look bad!

And it’s a neat little adventure game with some quite complex interactions between objects to figure out. Very original too. It’s basically a weird cooking game. Randomising the menu sequence each time you play was a good idea to stop it being too frustrating to figure out.
