# Ghosts’n Goblins arcade version

**URL:** <https://forum.cpcwiki.eu/t/ghosts-n-goblins-arcade-version/615>\
**Category:** Games!\
**Tags:** game\
**Created:** [October 1, 2026, 6:10am UTC](https://forum.cpcwiki.eu/t/ghosts-n-goblins-arcade-version/615 "2026-10-01T06:10:51Z")\
**Posts on this page:** 1\
**Showing post:** 6

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**Author:** ![Ivan\_Avila](https://forum.cpcwiki.eu/user_avatar/forum.cpcwiki.eu/ivan_avila/32/77_2.png) [@Ivan\_Avila](https://forum.cpcwiki.eu/u/Ivan_Avila)\
**Post date:** [October 1, 2026, 11:42am UTC](https://forum.cpcwiki.eu/t/ghosts-n-goblins-arcade-version/615/6 "2026-10-01T11:42:03Z")

</div>

Arkos Tracker for SFX and music.

Tiled for the levels.

Rgas for the sprites.

C language under cpctelera.

AI only used when I had bugs and couldn’t find the cause.

This is a hobby. What’s the point if AI does it for you?

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