# Oh Schrodinger! (WebGPU)

**URL:** <https://forum.cpcwiki.eu/t/oh-schrodinger-webgpu/893>\
**Category:** Other retro\
**Created:** [October 17, 2026, 7:40am UTC](https://forum.cpcwiki.eu/t/oh-schrodinger-webgpu/893 "2026-10-17T07:40:45Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Dabzy](https://forum.cpcwiki.eu/user_avatar/forum.cpcwiki.eu/dabzy/32/417_2.png) [@Dabzy](https://forum.cpcwiki.eu/u/Dabzy)\
**Post date:** [October 17, 2026, 7:40am UTC](https://forum.cpcwiki.eu/t/oh-schrodinger-webgpu/893/1 "2026-10-17T07:40:45Z")

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Play here: [Oh Schrodinger! Web Page](https://www.bamboobasic.org/webgames/ohschrodinger/OhSchrodinger_web.html)

You are the cat. Walk all the way round a tomb to open it. Find the **key** and the **kitten** , then escape through the door at the top.

### **The Quantum Catch**

**Superposition:** a tomb’s contents aren’t decided until you observe them. Trace most of the way round and it flickers between two possibilities… Only opening it collapses the truth.

**Quantum Zeno effect:** ghosts can only move while you are _not_ looking at them. Watch them and they freeze.

And the kitten? Alive… or a ghost. You won’t know until you open the box.

An Oh Mummy (Amstrad CPC, 1984) style game, in chunky CPC Mode 0.

Developed for the Crashtober 2026 BASIC game jam.

Please use the link above to play.

Dabzy

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**Author:** ![SagaDS](https://forum.cpcwiki.eu/user_avatar/forum.cpcwiki.eu/sagads/32/160_2.png) [@SagaDS](https://forum.cpcwiki.eu/u/SagaDS)\
**Post date:** [October 17, 2026, 8:02am UTC](https://forum.cpcwiki.eu/t/oh-schrodinger-webgpu/893/2 "2026-10-17T08:02:24Z")

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Nice… It’s fast and cool to play.

Got to level 5 on first run, 9900pts. It’s getting hard when ghosts outruns you and there are more of them.

Remember to use SPACE to walk backward (and face ghosts), I discovered it at the end and didn’t have time to master it.

One thing: sometimes it’s hard to turn right on time. It’s already hard enough, so maybe adding a kind of soft zone around corners to help changing direction (you move right, you are not yet above a corner but are close enough and you press down, the game aknowledge by continue right until you faced the corner). I think Pacman use this to help you outrun ghosts: you move faster when turning.

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**Author:** ![Gryzor](https://forum.cpcwiki.eu/user_avatar/forum.cpcwiki.eu/gryzor/32/7_2.png) [@Gryzor](https://forum.cpcwiki.eu/u/Gryzor)\
**Post date:** [October 20, 2026, 9:58am UTC](https://forum.cpcwiki.eu/t/oh-schrodinger-webgpu/893/3 "2026-10-20T09:58:49Z")

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Ha that was fun 🙂
