# Quazatron Reloaded – Amstrad CPC 6128 by zeddy48

**URL:** <https://forum.cpcwiki.eu/t/quazatron-reloaded-amstrad-cpc-6128-by-zeddy48/954>\
**Category:** AI remakes\
**Tags:** spetrum\
**Created:** [October 21, 2026, 7:42pm UTC](https://forum.cpcwiki.eu/t/quazatron-reloaded-amstrad-cpc-6128-by-zeddy48/954 "2026-10-21T19:42:28Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![slider271](https://forum.cpcwiki.eu/user_avatar/forum.cpcwiki.eu/slider271/32/501_2.png) [@slider271](https://forum.cpcwiki.eu/u/slider271)\
**Post date:** [October 21, 2026, 7:42pm UTC](https://forum.cpcwiki.eu/t/quazatron-reloaded-amstrad-cpc-6128-by-zeddy48/954/1 "2026-10-21T19:42:28Z")

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> **[Quazatron Reloaded – Amstrad CPC 6128 by zeddy48](https://zeddy48.itch.io/quazatron-reloaded-amstradcpc)**
>
> Fan conversion of the 1986 Spectrum classic to the Amstrad CPC 6128, in colour.

This looks like a decent port of Quazatron from the Speccy, nice use of Mode 1 which isn’t as monochromatic as the ZX version.

I’ve had a go but I’m as bad at this as I am at the Speccy version, need to understand what items are worth taking from defeated robots.

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**Author:** ![dodogildo](https://forum.cpcwiki.eu/user_avatar/forum.cpcwiki.eu/dodogildo/32/31_2.png) [@dodogildo](https://forum.cpcwiki.eu/u/dodogildo)\
**Post date:** [October 21, 2026, 8:25pm UTC](https://forum.cpcwiki.eu/t/quazatron-reloaded-amstrad-cpc-6128-by-zeddy48/954/2 "2026-10-21T20:25:16Z")

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Sinclair Interface and Kempston Joystick options look weird on a CPC game…

 ![image](https://forum.cpcwiki.eu/uploads/default/original/2X/8/8d81b41080f982de92327ab9cc77c0a9dcc267ae.png)

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<div class="post-metadata">

**Author:** ![slider271](https://forum.cpcwiki.eu/user_avatar/forum.cpcwiki.eu/slider271/32/501_2.png) [@slider271](https://forum.cpcwiki.eu/u/slider271)\
**Post date:** [October 21, 2026, 8:29pm UTC](https://forum.cpcwiki.eu/t/quazatron-reloaded-amstrad-cpc-6128-by-zeddy48/954/3 "2026-10-21T20:29:47Z")

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I know, they didn’t bother to update the menu options. I just redefined the controls and didn’t try the other options to see if, for example, cursor was 5 6 7 8 and 0.

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**Author:** ![rexbeng](https://forum.cpcwiki.eu/user_avatar/forum.cpcwiki.eu/rexbeng/32/356_2.png) [@rexbeng](https://forum.cpcwiki.eu/u/rexbeng)\
**Post date:** [October 22, 2026, 7:03am UTC](https://forum.cpcwiki.eu/t/quazatron-reloaded-amstrad-cpc-6128-by-zeddy48/954/4 "2026-10-22T07:03:04Z")

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[QuazatronCPC.dsk](https://forum.cpcwiki.eu/uploads/short-url/nPHfNLYNhnXj6P02YaRvjfdAJfz.dsk) (190.3 KB)

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**Author:** ![Zeddy](https://forum.cpcwiki.eu/user_avatar/forum.cpcwiki.eu/zeddy/32/1368_2.png) [@Zeddy](https://forum.cpcwiki.eu/u/Zeddy)\
**Post date:** [October 22, 2026, 8:27am UTC](https://forum.cpcwiki.eu/t/quazatron-reloaded-amstrad-cpc-6128-by-zeddy48/954/5 "2026-10-22T08:27:17Z")

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I’m the developer. I’m primarily a ZX Spectrum dev using Claude to finish off a few games I originally wrote 25 years ago in ASM and more recently rewrote in Boriel Basic with ASM for graphics. I’ve been a dev for 30 years and I use AI for work (as does everyone in my industry). It’s a great tool for commenting, refactoring and automated testing.

Quazatron was something else. I used the ZX version as a test of Z80 decompiling and ASM commenting. I wanted some routines from it but once in the code I removed the old scrolling and fixed a few bugs.

The idea to port it to the Amstrad came afterwards. I don’t have an Amstrad any more just WinAPE so my testing wasn’t great. I’m not a CPC dev so I got Claude to do the Mode1 conversion. I fixed a few things manually but it did the conversion. My next ZX NEXT will have a CPC core apparently so that will be better.

Joystick selection now fixed anyway! It’s one of my favourite games and there was no reason it could not have been done on the CPC. It would even work on the 464 if the solid droid masking was cut but I like the droids being a different colour.

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**Author:** ![Alco](https://forum.cpcwiki.eu/user_avatar/forum.cpcwiki.eu/alco/32/437_2.png) [@Alco](https://forum.cpcwiki.eu/u/Alco)\
**Post date:** [October 22, 2026, 3:32pm UTC](https://forum.cpcwiki.eu/t/quazatron-reloaded-amstrad-cpc-6128-by-zeddy48/954/6 "2026-10-22T15:32:23Z")

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> [@dodogildo](#):
>
> Sinclair Interface and Kempston Joystick options look weird on a CPC game…

This reminded me of that article titled “Transplant surgery - a great success” in Your Computer magazine(1987 Jan/Feb) nearly 40 years ago, which explained how to load/transfer Spectrum programs onto an Amstrad. Fast forward to today, and I’m playing Frankenstein again… except this time, AI is holding the scalpel 🙂

Listing:

> **[spectrum to amstrad transfert © your computer (1987)](https://www.cpc-power.com/index.php?page=detail&num=6184)**
>
> CPC-POWER/CPCSOFTS est une base de donnees conservant le patrimoine de notre jeunesse pour les machines suivantes : ordinateur amstrad cpc 464, cpc 
> 472, cpc 664, cpc 6128, cpc 464+, cpc 6128+ ainsi que la console gx 4000.

 ![Spectrum2Amstrad_YourComputer_87_01_01](https://forum.cpcwiki.eu/uploads/default/original/2X/e/e3436753d4e93bfc125a770f42e416e0487cadb0.jpeg)

 ![Spectrum2Amstrad_YourComputer_87_01_02](https://forum.cpcwiki.eu/uploads/default/original/2X/1/14e5f26da5c26b1b2864af97defb8cecffff9e0b.jpeg)

 ![Spectrum2Amstrad_YourComputer_87_01_03](https://forum.cpcwiki.eu/uploads/default/original/2X/8/8a22b047f689e48e9271c243b253b150ae77f9a4.jpeg)

 ![Spectrum2Amstrad_YourComputer_87_01_04](https://forum.cpcwiki.eu/uploads/default/original/2X/7/7fa38ec8d2e6869c724728ceb743a526f789bc21.jpeg)

 ![Spectrum2Amstrad_YourComputer_87_02_01](https://forum.cpcwiki.eu/uploads/default/original/2X/3/3ccfbdbf581400b40028472b9d169da9205eef5e.jpeg)

 ![Spectrum2Amstrad_YourComputer_87_02_02](https://forum.cpcwiki.eu/uploads/default/original/2X/6/67b012c5d3bfdaca8f2c3239164aa94f40d34f8e.jpeg)

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**Author:** ![Zeddy](https://forum.cpcwiki.eu/user_avatar/forum.cpcwiki.eu/zeddy/32/1368_2.png) [@Zeddy](https://forum.cpcwiki.eu/u/Zeddy)\
**Post date:** [October 22, 2026, 3:42pm UTC](https://forum.cpcwiki.eu/t/quazatron-reloaded-amstrad-cpc-6128-by-zeddy48/954/7 "2026-10-22T15:42:18Z")

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I used to type in DATA machine code segments like that. I had no idea what they were at the time. Even now I’d rather see it as assembly language because it is possible to see errors.

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**Author:** ![reidrac](https://forum.cpcwiki.eu/user_avatar/forum.cpcwiki.eu/reidrac/32/97_2.png) [@reidrac](https://forum.cpcwiki.eu/u/reidrac)\
**Post date:** [October 23, 2026, 2:22pm UTC](https://forum.cpcwiki.eu/t/quazatron-reloaded-amstrad-cpc-6128-by-zeddy48/954/8 "2026-10-23T14:22:56Z")

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> [@slider271](#):
>
> I know, they didn’t bother to update the menu options. I just redefined the controls and didn’t try the other options to see if, for example, cursor was 5 6 7 8 and 0.

That used to be a sign of a crap port (e.g. on the MSX there are games like that).

In this case, well… it is slop.

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**Author:** ![Zeddy](https://forum.cpcwiki.eu/user_avatar/forum.cpcwiki.eu/zeddy/32/1368_2.png) [@Zeddy](https://forum.cpcwiki.eu/u/Zeddy)\
**Post date:** [October 23, 2026, 3:11pm UTC](https://forum.cpcwiki.eu/t/quazatron-reloaded-amstrad-cpc-6128-by-zeddy48/954/9 "2026-10-23T15:11:19Z")

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I fixed the front screen already.

So yes it is an AI conversion but with a few changes that I think make it a better game than the Spectrum. The whole idea was as a “what could have been” because the CPC missed out on an all time great 8 bit game.

If you want to write CPC games using pre AI tools - go for it. No need to insult people doing things for fun and with no harm to you.

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**Author:** ![rexbeng](https://forum.cpcwiki.eu/user_avatar/forum.cpcwiki.eu/rexbeng/32/356_2.png) [@rexbeng](https://forum.cpcwiki.eu/u/rexbeng)\
**Post date:** [October 23, 2026, 3:34pm UTC](https://forum.cpcwiki.eu/t/quazatron-reloaded-amstrad-cpc-6128-by-zeddy48/954/10 "2026-10-23T15:34:47Z")

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Well, what you say would be a ‘politically correct’ thing, which should find blanket applications in just about anything. But in the homebrew community, which is a very specific community and perhaps not for everyone judging by what’s been happening lately, those are called ‘slop’.

Please, dont flex your bio around here again and again. There is no need to and we got it the first time. We are all grownups and carry our history on our backs. And its rich for most of us. However keep in mind, around here it’s not about what you are, but mostly about what you make. You made a slop conversion of someone else’s '86 Speccy game.

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**Author:** ![Zeddy](https://forum.cpcwiki.eu/user_avatar/forum.cpcwiki.eu/zeddy/32/1368_2.png) [@Zeddy](https://forum.cpcwiki.eu/u/Zeddy)\
**Post date:** [October 23, 2026, 3:51pm UTC](https://forum.cpcwiki.eu/t/quazatron-reloaded-amstrad-cpc-6128-by-zeddy48/954/11 "2026-10-23T15:51:26Z")

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Fair enough. I’m only here because of a linkback. I thought this was a general CPC forum not a pure CPC Dev board. I mentioned my background only to suggest that it is not all kids vibe coding. The world has changed, for good or bad.

Genuine question. Will you not use AI for anything? How about using it to disassemble a binary to see how something works? And perhaps getting the AI to explain the tradeoffs in the design?

Because back in the day that’s what people did in person when a new game came out - but there is no-one around now to ask.

Or how about using it to write a tool to convert a music arrangement into AY bytes? Is that cheating when there is no musician around?

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**Author:** ![rexbeng](https://forum.cpcwiki.eu/user_avatar/forum.cpcwiki.eu/rexbeng/32/356_2.png) [@rexbeng](https://forum.cpcwiki.eu/u/rexbeng)\
**Post date:** [October 23, 2026, 4:01pm UTC](https://forum.cpcwiki.eu/t/quazatron-reloaded-amstrad-cpc-6128-by-zeddy48/954/12 "2026-10-23T16:01:26Z")

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Do you have hobbies? Do you read books, for example? Why read them? You could have the AI make a summary and speak it out to you. Why waste time to go through the boring pge flipping and reading process? Reading monkeys died ten years ago.

I have used AI the few times I have needed it for my real-life job. I use it for internet searches and for boring daily tasks. I don’t use AI on things that give me joy.

There are many musicians around, quite a few in this ‘general CPC forum’ even. I just dont think they care about wasting their time on slop.

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**Author:** ![reidrac](https://forum.cpcwiki.eu/user_avatar/forum.cpcwiki.eu/reidrac/32/97_2.png) [@reidrac](https://forum.cpcwiki.eu/u/reidrac)\
**Post date:** [October 23, 2026, 4:17pm UTC](https://forum.cpcwiki.eu/t/quazatron-reloaded-amstrad-cpc-6128-by-zeddy48/954/13 "2026-10-23T16:17:07Z")

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> [@Zeddy](#):
>
> If you want to write CPC games using pre AI tools - go for it. No need to insult people doing things for fun and with no harm to you.

I’m sorry you felt that I insulted you, it wasn’t my intention. You must admit it did look like low effort, and that’s what I said.

At least you aren’t publishing it as an official port like it happened with some games back in the day.

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**Author:** ![Zeddy](https://forum.cpcwiki.eu/user_avatar/forum.cpcwiki.eu/zeddy/32/1368_2.png) [@Zeddy](https://forum.cpcwiki.eu/u/Zeddy)\
**Post date:** [October 23, 2026, 4:21pm UTC](https://forum.cpcwiki.eu/t/quazatron-reloaded-amstrad-cpc-6128-by-zeddy48/954/15 "2026-10-23T16:21:00Z")

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> Do you have hobbies? Do you read books, for example? Why read them?

The doing of something is the reward. For me that is not programming any more. Years ago I had to decide between IT and training as a commercial artist. Back then it was about the money but I’m glad I got to keep art for fun. I’d be lost without that outlet.

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**Author:** ![rexbeng](https://forum.cpcwiki.eu/user_avatar/forum.cpcwiki.eu/rexbeng/32/356_2.png) [@rexbeng](https://forum.cpcwiki.eu/u/rexbeng)\
**Post date:** [October 23, 2026, 4:40pm UTC](https://forum.cpcwiki.eu/t/quazatron-reloaded-amstrad-cpc-6128-by-zeddy48/954/16 "2026-10-23T16:40:07Z")

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So, for you ‘The doing of something’ equals ‘AI prompting’? And you are after the reward of close-to-zero effort?

I get how coding doesnt do it for you anymore after all those years. However we still enjoy making games, and despite this being indeed a general forum, we never thought we’d have to endure what’s been happening lately. So perhaps we should re-define what ‘general’ stands for.

2 Edits: this comment was flagged as inappropriate. Although I disagree, I deleted the parts that I was suggested that people had troubles with.

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**Author:** ![Zeddy](https://forum.cpcwiki.eu/user_avatar/forum.cpcwiki.eu/zeddy/32/1368_2.png) [@Zeddy](https://forum.cpcwiki.eu/u/Zeddy)\
**Post date:** [October 23, 2026, 4:51pm UTC](https://forum.cpcwiki.eu/t/quazatron-reloaded-amstrad-cpc-6128-by-zeddy48/954/17 "2026-10-23T16:51:36Z")

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I had no idea it would cause such offence and I apologise.

I sold my CPC in 1990 to buy an Amiga (it had Lattice C and deluxe paint ) and I’ve not thought about Amstrads since then.

My appreciation of AI at work where it adds genuine value is not appropriate in retro dev.

I’ll take the game off itch.

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**Author:** ![AndyCadley](https://forum.cpcwiki.eu/user_avatar/forum.cpcwiki.eu/andycadley/32/177_2.png) [@AndyCadley](https://forum.cpcwiki.eu/u/AndyCadley)\
**Post date:** [October 23, 2026, 4:55pm UTC](https://forum.cpcwiki.eu/t/quazatron-reloaded-amstrad-cpc-6128-by-zeddy48/954/18 "2026-10-23T16:55:50Z")

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I don’t think you should do that. It’s not a bad port and there is clearly some improvements that make things easier to see over the Spectrum original. I once pondered a port of Quazatron using Mode 0, which I think could look lush, but figuring out all the nuanced logic behind it was rather more effort than I could be bothered with. With a bit more time and effort to polish the edges it could actually be quite nice.

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<div class="post-metadata">

**Author:** ![reidrac](https://forum.cpcwiki.eu/user_avatar/forum.cpcwiki.eu/reidrac/32/97_2.png) [@reidrac](https://forum.cpcwiki.eu/u/reidrac)\
**Post date:** [October 23, 2026, 5:01pm UTC](https://forum.cpcwiki.eu/t/quazatron-reloaded-amstrad-cpc-6128-by-zeddy48/954/19 "2026-10-23T17:01:03Z")

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> [@Zeddy](#):
>
> I’ll take the game off itch.

You can do whatever you want, take it off or keep it.

But if you don’t mind the opinion of a stranger on the Internet, don’t do it because what some people say on a forum.

Sure, some people won’t like it, and you got some comments here that perhaps tried to explain why, but others will like the game. Damn, some people don’t like my games either and that’s life 😂

At the end, do whatever makes you happy.

This community is generally welcoming. We’re a bit overwhelmed with lazy AI productions these days. Some people put more effort and I guess, eventually, the opinions may shift.

Anyway. Good luck.

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**Author:** ![Arnaud6128](https://forum.cpcwiki.eu/user_avatar/forum.cpcwiki.eu/arnaud6128/32/217_2.png) [@Arnaud6128](https://forum.cpcwiki.eu/u/Arnaud6128)\
**Post date:** [October 23, 2026, 5:01pm UTC](https://forum.cpcwiki.eu/t/quazatron-reloaded-amstrad-cpc-6128-by-zeddy48/954/20 "2026-10-23T17:01:42Z")

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No, your work is in progress that all.

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<div class="post-metadata">

**Author:** ![rexbeng](https://forum.cpcwiki.eu/user_avatar/forum.cpcwiki.eu/rexbeng/32/356_2.png) [@rexbeng](https://forum.cpcwiki.eu/u/rexbeng)\
**Post date:** [October 23, 2026, 5:24pm UTC](https://forum.cpcwiki.eu/t/quazatron-reloaded-amstrad-cpc-6128-by-zeddy48/954/21 "2026-10-23T17:24:08Z")

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There’s no need to apologize, nor to take anything off itch. You can do what you want, but these days especially with AI, you will need to carry a large shield because people will call AI for what it is and some may be very vocal about it.

[Next page](https://forum.cpcwiki.eu/t/quazatron-reloaded-amstrad-cpc-6128-by-zeddy48/954.md?page=2)
