Thanks to Games that weren’t & Dean HickingBottom.
“Lost for 38 years, until today! A set of completely different Amstrad CPC builds of Vixen have been preserved. Following our earlier ZX Spectrum discovery, we take a look at once lost builds of Martech’s 1988 game, thanks again to Dean Hickingbottom.”
Full article here.
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Very interesting, the fact that they used two set of gfx (probably with the same engine?)…