Gyro Power

An electric unicycle, speeds exceeding 100 km/h, and open roads—this unique combination defines *GYRO POWER*, a new arcade racing game for the Amstrad CPC 6128 Plus developed by Sebus.

The game is programmed entirely in Z80 assembly and leverages key hardware features of the Plus series, including hardware sprites, the 4,096-color palette, raster interrupts, and the split-screen system. The result is a high-speed experience that places a strong emphasis on visual effects and fluid movement.

2 Likes

When I saw the title, I thought it was a döner restaurant management game and got excited for no reason :rofl: :rofl: :rofl:

3 Likes

Very interesting. Quite smooth.

Though the road stripes are far too close together and become a bit of an issue if you have problems with strobing imagery.

The roadside objects and cars could use some extra pre-calc’d sizes as well.

Apart from that, this looks pretty good!

CPR Version.

GyroPower_by_Sebus.cpr (512,3 KB)

1 Like

Yeah, the stripes on the road are giving off “random flashing” vibes rather than actual motion and the roadside objects just jump about at a speed that doesn’t entirely seem to match the stripes. It’s not a bad effort, but the Plus can definitely do better and I don’t think pitching it as focusing on “fluid movement” helps, as it’s rather overselling the results.

Nice little engine. If more work is put into it it could be really good!

Delicious Greek Gyro with Tzatziki Sauce

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BTW, why use dithering on the road? Plus has got, ehm, the Plus palette.